The Magic Thief Book 3 Read Online
| Cover art for The Magic Thief by Sarah Prineas | |
| Writer | Sarah Prineas |
|---|---|
| Cover artist | Antonio Javier Caparo (illustrator) |
| Country | United States |
| Language | English language |
| Series | The Magic Thief |
| Genre | Fantasy novel |
| Publisher | HarperCollins (United states of america) and Quercus (UK) |
| Publication date | 2008 |
| Media blazon | Impress (hardback & paperback) |
| Pages | 419 |
| ISBN | 978-0-06-137587-3 (The states hardcover edition) |
| OCLC | 166872403 |
| LC Form | PZ7.P93646 St 2008 |
| Preceded past | NA |
| Followed by | The Magic Thief: Lost |
The Magic Thief is the outset volume in a children's fantasy trilogy[1] published past HarperCollins in June 2008.[ii] [3] Authored by American Sarah Prineas and illustrated by Antonio Javier Caparo, the novel follows the adventures of Connwaer, a thief, who is taken into apprenticeship by Nevery Flinglas, an old wizard.
The sequels The Magic Thief: Lost was published in June 2009, followed past The Magic Thief: Found in May 2010 and The Magic Thief: Home in September 2014. In that location is also a brusque due east-story, A Proper Wizard, released before the fourth sequel.
Ancestry [edit]
Prineas wrote the start chapter of The Magic Thief for Cricket, a literary mag for immature adults, after a asking for stories about wizards and serialized fiction.[4] When she felt the characters had more to tell, she expanded it into a novel, and so into a trilogy. She later on published a stand up-lone fourth book, and an due east-story.
Overview [edit]
Connwaer, a pickpocket on the streets of the Twilight, one 24-hour interval picks the pocket of a powerful wizard named Nevery and steals his locus magicalicus, a special stone that helps wizards connect to the magical ability of the city. It should kill Conn, but Nevery stops the process past saying a spell using Conn'southward name. It turns out that Nevery has just returned (or rather, snuck in) later on a twenty-year exile, to attempt to save the boondocks from the leaching of its magic, upon which and so much, including its economy, depends. Curious virtually the boy, Nevery takes him on as a servant then later an amateur. Although it is the wizard's job to stem the tide of the disappearing magic, he seems unable to do and so. Conn believes he knows the respond, but his enemies are endmost in.[v]
Characters [edit]
- Connwaer/Conn - A erstwhile thief who lived solitary on the streets of Twilight. Nevery takes him on as a servant/assistant, but soon fabricated Conn his apprentice. Conn has a mysterious past which he is reluctant to reveal to anyone.
Conn could be any age from twelve to xiv, and has unkempt black pilus that unremarkably obscures his large, bright blue optics. He is quick-witted, curious, innovative and assuming, completely unbound by the deep-rooted beliefs in magic. Several characters noted him for being tranquility.
Conn likes reading and thinking about magic, and is a voracious eater. He could affect others' locus stones without dying and has never been ill. Growing up as a thief, Conn learns to be slippery, but he is completely honest (so instead of lying, which he could non exercise, he sometimes chooses not to reveal), and is sometimes stubborn and impetuous, heading into trouble without much planning beforehand. He wholeheartedly believes the magic must exist protected, and that he is called to do and so past it, and selflessly puts its prophylactic before his own wellbeing. All this coupled with his strange ideas, he has a knack for attracting trouble.
- Nevery Flinglas - A sorcerer who had been exiled from Wellmet for 20 years after experimenting with pyrotechnics. He returns to solve a magical problem in Wellmet after Brumbee sent him a plea. Though at start Nevery try not to find or become attached to Conn, he was impressed by Conn's eagerness and strong affinity to magic, and before long becomes more caring towards his apprentice. Though outwardly irascible and rash, Nevery is deeply kind and flexible; like other wizards, he in one case stubbornly believes in old truths, just past Conn'due south influence he starts to be able to have new ideas.
Nevery lives in Heartsease, a mansion on i of the wizard islands in the Wellmet River. The house has been in his family for generations, and accept once been grand, but was partially destroyed in Nevery'due south pyrotechnic experiment and abandoned for decades. Conn discovered his family chronicles and locus stone drove there, which contain records about Nevery's parents, his relatives, and a young girl who might accept been his sister or daughter, all of whom long gone, only the cause of his whole family'southward demise remains unknown.
- Benet - Nevery'southward babysitter. He is on bad terms with Conn at first, only after seeing Conn'southward devotion to learning magic and talent, feels more than respect and affection towards him, giving him haircuts, delicious meals and hand-knitted clothes, and risking himself to salve Conn several times. Apart from being an intimidating fighter, he is also a great chef and likes to knit things in his free time.
Though he seems formidable and difficult on the exterior, Benet has a trend to understand, besides every bit observe something incorrect with Conn that Nevery ofttimes overlook, and stood up to his main for his sometimes insensible nature.
- Pettivox - The evil chief of Keeston, and though they are both magisters, he openly show his mistrust and disdain of Nevery Flinglas. Keeston speaks most him with fear, and Conn guessed that he beats Keeston. Pettivox has white skin and scarlet lips, and speaks with a loftier voice despite his alpine, burly build. It is revealed that Pettivox is working with the Underlord to drain all the magic from Wellmet and sell it. He is later appointed equally liaison for the Duchess and the Underlord, and makes use of his position to spy on her and gives her misleading information. He is causeless to have died in the explosion at Dusk Firm past the end of the volume.
- Keeston - Pettivox's apprentice whom Pettivox offered every bit assistant to Nevery, in guild for Keeston to spy on him. Tall and blond with blue eyes, Keeston is as proud of his looks as his magical abilities. Being top of the course, he is usually paired with the beginner Conn, much to his malaise. He and Conn dislike each other from the kickoff, just get skillful friends after Pettivox died and Keeston had changed for the better. Keeston later became Brumbee's apprentice, and according to him was heavily influenced by Conn's ideas about magic later on in the series.
- Rowan Forestal - At starting time unknown to Conn, the tomboyish daughter of the Duchess. She has brusque red hair that looks like it has been hacked off, and catlike grey eyes. She enjoys sword fight and adventure, and is known to be very impatient; Brumbee sets her to teach Conn how to read runes when he beginning go apprentice, and Rowan herself speculates that information technology might take been to practice her patience. Though Conn dislikes Rowan at first sight, the pair quickly became friends when he saw her true fun-loving cocky beneath the haughty pose, and Rowan was impressed by Conn's incredible speed in learning. Rowan is non in the least disturbed by Conn's lowly social status, and devoutly supports Conn.
- Willa Forestal - The Duchess and mother of Rowan. Rules the richer part of Wellmet: The Sunrise. Discontinuing the common practice of hiring a Ducal Magister, she dislikes magic and mistrusts wizards she deemed dangerous, such as Nevery and Connwaer. The Duchess is serious and has no sense of humour, but is likewise shown to exist clever and cunning.
- Brumbee - The Principal of Academicos and a lifelong friend of Nevery, Brumbee is very knowledgeable, but indecisive and weak. According to Conn, what Brumbee would do in the face up of arguments or crisis would be wringing his easily and proverb 'Oh dear'. Brumbee is usually kind and soft-spoken, though easily flustered, as opposed to Nevery's temper. After Pettivox'southward decease, he accepts Keeston as his amateur.
- Underlord Crowe - Exerts control over the Twilight side of Wellmet. A cold, almost psychopathic private with no regard for anyone except for himself; Conn states that Crowe "would kill his family to get what he wanted". He looks nondescript; neither short nor tall, neither handsome nor plainly, has cold, empty gray optics and oiled black hair. He works with Pettivox and was exiled after Conn foiled his schemes.
- Helm Kerrn - The Captain of the Dawn Palace Guards who serve to protect the Duchess. As she is very strict and truthful to her duties, she mistrusts and is very hostile towards Conn.
Runic Messages [edit]
In "The Magic Thief" messages written in the Rune language are dotted throughout the book. Altogether, in that location are x. They are as follows:
- First message, Page xiii: "I picked the lock on your journal, Nevery. Conn"
- 2d message, page 48: "I like Heartsease. Conn"
- Third message, page 71: "Who you calling servant boy? Conn"
- 4th bulletin, page 125: "Told y'all I was a wizard. Conn"
- 5th message, page 164: "Cannot trust Crowe. Conn"
- Sixth message, folio 226: "I am sorry, Nevery. Conn"
- Seventh message, page 278: "Figured out that myself. Conn"
- Eighth message, page 307: "You got it wrong, Nevery. Conn"
- Ninth message, page 328: "Must save the magic. Conn"
- Tenth message, folio 395: "Thanks Nevery. Conn" "Yous are welcome, Conn. Nevery"
In "The Magic Thief" volume 2 - LOST messages written in the Rune language are dotted throughout the book. Altogether, there are 11. They are every bit follows:
- First message, Page x: "Read this well, Magisters, or y'all are greater fools than I thought."
- Second message, folio 74: "Further note to cocky. Tell boy to exist careful going to Twilight."
- Third message, page 116: "You lot ARE a wizard? - Embre."
- Fourth message, page 149: "Conn is just beingness stupid."
- Fifth message, page 175: "Miss boy."
- Sixth message, page 183: "Volition information technology ever stop raining?"
- 7th message, page 238: "Do non neglect me, boy."
- Eighth message, folio 251: "What do you think his locus stone looks like? - C"
- Ninth message, page 270: "Ro, be careful of the Shadows."
- Tenth message, page 278: "Nosotros must make all possible haste."
- Eleventh bulletin, page 366: "I can come up home, can't I, Nevery?"
In "The Magic Thief" book three - Institute messages written in the Rune language are dotted throughout the book. Birthday, in that location are xvi. They are every bit follows:
- Offset message, Page 11: "Ignore this note at your peril."
- 2d bulletin, page 21: "Must retrieve more about pyrotechnic traps."
- 3rd message, page 41: "It is important."
- Fourth message, folio 44: "This would be easier if you would reveal where you lot are hiding."
- 5th message, page 68: "Send discussion when materials assembled."
- 6th message, page 69: "At least I think I tin can."
- Seventh message, page 72: "Have you done pyrotechnics like this earlier?"
- Eighth message, page 73: "No I take not."
- Ninth message, page 117: "I will go later him."
- Tenth message, page 135: "I wonder what my new locus stone looks similar."
- Eleventh message, page 148: "And nosotros must defeat it."
- Twelfth bulletin, page 164: "I saw the dragon. It is real."
- Thirteenth message, page 173: "Come now."
- Fourteenth bulletin, folio 189: "Where are you, male child?"
- Fifteenth bulletin, page 305: "Very worried almost sending Conn alone to rescue duchess."
- Sixteenth message, page 322: "Cannot behave the thought that he is dead."
In "The Magic Thief" book four - HOME messages written in the Rune language are dotted throughout the book. Altogether, in that location are 15. They are as follows:
- Starting time Message, Folio 43: "Find truncheon, talk to Fist about brass knuckles."
- Second Message, Folio 43: "Buy ingredients for soup and biscuits at Sark Square"
- Third Message, Folio 43: "Be sure Kerrn likes the colour blue."
- 4th Bulletin, Page 64: "Be careful what you do with Conn. He's like his dragon, he won't similar being put in a cage."
- Fifth Message, Page 68: "Try not to be late."
- Sixth Message, Folio 128: "Be careful. C"
- Seventh Bulletin, Page 132: "And what do you hateful signing your letter that way?"
- 8th Bulletin, Page 133: "Perhaps he should be put into prison house cell. Would keep him out of trouble, at least."
- 9th Bulletin, Page 138: "No, boy, YOU be careful."
- Tenth Message, Page 190: "I volition keep yous apprised of further developments."
- Eleventh Message, Page 204: "Surely Conn himself didn't steal Peri'due south rock."
- Twelfth Message, Folio 211: "Why didn't yous answer my question? Why did y'all sign your letter to me this style [...] YOURS, Embre?"
- Thirteenth Bulletin, Page 212: "What do you think I mean past YOURS?"
- Fourteenth Message, Folio 287: "YOURS E'er, is it? You terrify me."
- Fifteenth Message, Page 288: "Yes, I mean it."
Reviews [edit]
The Magic Thief has received positive reviews from both Kirkus and the School Library Journal[half-dozen] and Teens Read Too.com, claiming that it "stands out from the many fantasy novels on the shelves."[seven] KUER-FM hosted a summertime book listing, in which volume proficient Catherine Weller recommended The Magic Thief.[viii]
Popular culture [edit]
- On March 23, 2010, Sarah Prineas collaborated with the creators of AdventureQuest Worlds to do a special event. The release detailed the players coming to the assistance of Conn when Nevery Flinglas and some other wizards are captured. They discover that Pettivox is in collaboration with Drakath in a plot to Chaorrupt all the magic in Lore.[9]
References [edit]
- ^ Barnes and Noble.com
- ^ Hot Summer Reads, The Des Moines Register, July ten, 2008
- ^ HarperCollins Book Description
- ^ Iowa Alumni Mag, June 2008
- ^ The Magic Thief: Sarah Prineas, Antonio Javier Caparo: 9780061375903 Amazon.com
- ^ Powells.com
- ^ Teen Read Too Book Reviews
- ^ KUER Radio - Book Recommendation, July 3, 2008
- ^ "Magic Thief tagged AQW Design Notes".
External links [edit]
- The Magic Thief Official Website
- Sarah Prineas' official website
Source: https://en.wikipedia.org/wiki/The_Magic_Thief
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